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| | I need some help for an adventure I've been thinking of. | |
| | Author | Message |
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Pie4Pigs GIMPer Skipper
Posts : 387 Karma : 5308 Reputation : 2 Join date : 2010-12-27 Age : 114 Location : Japenese history, attacking the Giant Enemy Crab's weakpoint for massive damage.
| Subject: I need some help for an adventure I've been thinking of. Thu Feb 10, 2011 9:23 pm | |
| Well, yeah. I don't want to post this on the forum, as I would look like an idiot if I posted there. Besides, I doubt I'll get real help. Anyways, I've been thinking of making a TF2 adventure, but there's a problem: There are certain classes I'm having trouble re-creating in an adventure. Lemme tell you who and why. (Note- If a name is in green, it means I no longer need help figuring out how to make it in GA. If it's in red, I need help. If it's in Orange, it means that I have an idea on how to make it in GA, but I want a better one.) Medic- I dunno how I'll be able to recreate this one. He's supposed to heal his teamates with a handheld device attached to his back, but I don't think you can heal things in GA. Pyro- Lol. As his name states, he's supposed to have a flamethrower, but I dunno how to make him spit fire in GA. Maybe that "Summon Swarm" shaman part would make a good replacement for fire? Engineer- I actually have an idea with him, but I need your help to make sure it works. He basically makes sentries (turrets), dispencers (Which give health) and teleporters (durr). Also, you can upgrade them. So, I was thinking if I used gates and keys for this, it would work. Demoman- He can basically place mines wherever he wants. How can I do this? Normal mines, gates, and keys? Heavy- He needs to spray out bullets from his gun. How do I do THIS in GA? Sniper- Lol. I seriously don't know about this one. His gun can give headshots, which instantly kill, but how do you do that in GA? I'm pretty clueless. So yeah. I only know how I'm gonna do 4 people; Demoman ,Spy, Soldier, and Scout.
Last edited by Pie4Pigs on Fri Feb 11, 2011 4:54 pm; edited 2 times in total | |
| | | Slyth33 GIMPer Skipper
Posts : 107 Karma : 4962 Reputation : 0 Join date : 2011-01-23 Age : 130 Location : Cornland
| Subject: Re: I need some help for an adventure I've been thinking of. Thu Feb 10, 2011 9:25 pm | |
| Those are gonna be pretty tricky. You can probably do most of them only if they stand still. | |
| | | Pie4Pigs GIMPer Skipper
Posts : 387 Karma : 5308 Reputation : 2 Join date : 2010-12-27 Age : 114 Location : Japenese history, attacking the Giant Enemy Crab's weakpoint for massive damage.
| Subject: Re: I need some help for an adventure I've been thinking of. Thu Feb 10, 2011 9:28 pm | |
| Yep. And even the ones I know how to do will be tricky. | |
| | | ghostofillusion Admin
Posts : 452 Karma : 5458 Reputation : 27 Join date : 2010-12-26 Age : 28 Location : In your forum, moderatin ur users
| Subject: Re: I need some help for an adventure I've been thinking of. Thu Feb 10, 2011 9:39 pm | |
| For Pyro, I remember seeing a mod on YouTube that turns the spit function into fire.
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| | | Pie4Pigs GIMPer Skipper
Posts : 387 Karma : 5308 Reputation : 2 Join date : 2010-12-27 Age : 114 Location : Japenese history, attacking the Giant Enemy Crab's weakpoint for massive damage.
| Subject: Re: I need some help for an adventure I've been thinking of. Thu Feb 10, 2011 9:41 pm | |
| Ah. That might work. But then i would have to tell everyone to download the mod for the best experience, and it would be all weird and cause a hassle. Also, would that work for GA, or is it only creature stage? | |
| | | ghostofillusion Admin
Posts : 452 Karma : 5458 Reputation : 27 Join date : 2010-12-26 Age : 28 Location : In your forum, moderatin ur users
| Subject: Re: I need some help for an adventure I've been thinking of. Thu Feb 10, 2011 9:50 pm | |
| I'm not sure.
I've never tried it out before. | |
| | | Pie4Pigs GIMPer Skipper
Posts : 387 Karma : 5308 Reputation : 2 Join date : 2010-12-27 Age : 114 Location : Japenese history, attacking the Giant Enemy Crab's weakpoint for massive damage.
| Subject: Re: I need some help for an adventure I've been thinking of. Thu Feb 10, 2011 10:55 pm | |
| Lol. I wonder if it would be worth trying... Also, I'm gonna put some gameplay videos in the OP so that you know what I'm trying to recreate. | |
| | | Xenopologist MS Painter
Posts : 82 Karma : 4977 Reputation : 4 Join date : 2010-12-26 Location : Lurking
| Subject: Re: I need some help for an adventure I've been thinking of. Fri Feb 11, 2011 4:35 am | |
| The Sniper's not particularly hard to handle; you can just up the damage he does per hit. Unless the Sniper has to have some other sort of combat ability as well, one that doesn't do one-hit kills... | |
| | | Pie4Pigs GIMPer Skipper
Posts : 387 Karma : 5308 Reputation : 2 Join date : 2010-12-27 Age : 114 Location : Japenese history, attacking the Giant Enemy Crab's weakpoint for massive damage.
| Subject: Re: I need some help for an adventure I've been thinking of. Fri Feb 11, 2011 4:32 pm | |
| - Xenopologist wrote:
- The Sniper's not particularly hard to handle; you can just up the damage he does per hit. Unless the Sniper has to have some other sort of combat ability as well, one that doesn't do one-hit kills...
That's mainly what the sniper does, and that's what I plan on doing until I get a better idea. The main problem here is that it's supposed to be a HEADshot, but I can't select weakpoints in GA. So yeah. | |
| | | Xenopologist MS Painter
Posts : 82 Karma : 4977 Reputation : 4 Join date : 2010-12-26 Location : Lurking
| Subject: Re: I need some help for an adventure I've been thinking of. Fri Feb 11, 2011 4:36 pm | |
| You might also be able to get something resembling the Demoman working using the bomb items and some advanced AI. | |
| | | Pie4Pigs GIMPer Skipper
Posts : 387 Karma : 5308 Reputation : 2 Join date : 2010-12-27 Age : 114 Location : Japenese history, attacking the Giant Enemy Crab's weakpoint for massive damage.
| Subject: Re: I need some help for an adventure I've been thinking of. Fri Feb 11, 2011 4:49 pm | |
| Hm. That could work well. Thanks. | |
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